Anyway, here's part of the list of games, referred in the article:
- CyberCIEGE (download)
- Dafur is Dying
- Food Force (download)
- Global Conflict: Palestine (has a sequel Global Conflict: Latin America)
- Planet Green Game
- Fantastic Contraption
- Simport (commercial)
- Legsim
- Hazmat: Hot Zone (commercial)
In this context it might be interesting to see my persuasive game: ko64eto, which advocates for garbage separation in Bulgaria.
I could add to the list:
- BBC Climate Challenge
- Stop Disasters
- VirtualU (download)
BTW persuasive games are ones that in my mind necessarily need to be easily accessible. Otherwise there is no incentive for people to confront with them, esp. if they don't use mainstream platforms, such as Windows. One common way to achieve accessibility is to design and develop the games for a browser. Maybe you've noticed it yourself by not trying the games that need downloading.
CyberCIEGE has a few "persuasive" scenarios (e.g., beware of email attachments), but the meat of the game is educational and is intended to teach information assurance fundamentals, e.g., "what is a network filter and what are their limitations?". It is used by universities, community colleges and government agencies for this purpose.
ReplyDelete--Mike